Players took control of Jacob and Evie Frye as they worked to undermine the Templars at the height of the British Empire, and both ended up being charismatic characters in their own right, boasting unique fighting styles and killer looks.
Related: Far Cry 6's Assassin's Creed Easter Egg is a Death TrapĪt the same time as this was happening, Ubisoft had been developing another Assassin's Creed game made in Unity's style set in Victorian London. The game ended up being Assassin's Creed Syndicate, and it may possibly be the series' most underrated installment. Unity was not a bad game by any means, but there was a sense that franchise fatigue was setting in, and that the series could no longer follow an annualized release schedule.
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The decision to revamp Assassin's Creed came in the wake of Assassin's Creed Unity's bug-filled launch. While positively received by critics, the series' then full next-gen debut was littered with bugs and was criticized for its unambitious stealth gameplay and narrative presentation, and suffered a backlash from fans accordingly. Assassin's Creed was always outlandish in places, but the newer games have fully embraced mythological elements and leveled enemies, detracting from the series' historical focus, and making combat feel less fluid as a result. Although Assassin's Creed has seen two further acclaimed entries since the release of Origins in Assassin's Creed Odyssey and Assassin's Creed Valhalla, the decision to part with the series' traditional formula and embrace more typical RPG mechanics has diluted its identity. Ubisoft rebooted the Assassin's Creed series with 2017's Assassin's Creed Origins, but the previous installment, Assassin's Creed Syndicate, proved that it wasn't necessary.